Shutter shenanigans

Posted in Uncategorized on April 17th, 2010 by samuraisam
I stumbled upon an interesting comment on the IMDb explaining the disparity in visual quality of newer, digitally shot films;
“It’s Dean Semler. He shouldn’t be allowed to use the Panavision Genesis. He uses its 360 degree shutter feature (something you can’t do on a film camera – and for good reason) which allows him to gain 1 stop of light without having to light the scene properly. So in short he is too lazy to light t correctly and uses a cheap option that makes it look like crap. He does it in all his films these days, such as 2012 , this film, Get Smart, Apocalypto etc. And it cheapens the look of all those films. “
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Apple Ipad charging

Posted in Uncategorized on April 15th, 2010 by samuraisam

I love the plethora of Mac fans who bemoan Microsoft for not sticking to standards; of course when Apple releases a product that doesn’t conform to standards its not such a big problem.

From the USB 2.0 specifications:

“High-power Hub Port (out) ICCPRT Section 7.2.1 500 mA

From the Ipad requirements:

“PC with USB 2.0 port”

Of course, Apple wouldn’t be one to release a product which demands more than double the standard USB 2.0 power capacity and not properly tell customers about it would they?

Read more: http://www.neowin.net/news/the-ipad039s-usb-charging-caveat

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Subwoofers plugged into walls

Posted in Uncategorized on April 15th, 2010 by samuraisam

There exists an entertaining collection of videos on youtube of people that enjoy plugging their speakers into wall outlets, here are some entertaining ones:

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Kojima doesn’t know about PC

Posted in Gaming on April 8th, 2010 by samuraisam

“In the near future, we’ll have games that don’t depend on any platform,” Kojima said in Tokyo, Japan at a news conference. “Gamers should be able to take the experience with them in their living rooms, on the go, when they travel wherever they are and whenever they want to play. It should be the same software and the same experience.” — All Voices: Gaming on Demand on the Internet: The Future via slashdot

Another Sony spokesperson trying to talk as if they’re thinking ahead of the curve by 5 years; if we read into this there is already a platform that matches his wished–it’s called PC/Mac.

If you take the Steam platform which has recently announced porting of some titles to Mac, you’ll find the most portable, pirateless, platformless¬†platform; if it was expanded to include OS’ like linux it would be even more so. Although not strictly speaking a streaming service, it is still completely internet based. I’m sure other developers are going to join in with porting games to mac given that the mac is using the same processor as the majority of Windows computers.

I say, give it another 5 years and we’ll see more companies doing the exact same thing as Steam. Until then, people can buy consoles and wish for these basics.

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Splinter Cell DLC maps on Steam

Posted in Gaming, Uncategorized on September 27th, 2009 by samuraisam

As I have posted on the Steam forums (here) there is a way to get the DLC maps (Kolacell, Vselka Infiltration, Vselka Submarine) on your Steam copy of Splinter Cell.


Tom Clancy's Splinter Cell on PC

Tom Clancy's Splinter Cell on PC



This may also apply to you if you have a copy of Splinter Cell and cannot get the DLC maps/update to install.

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